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Teen Start-Up: Digital Design


Mon 15 Jan 2018, 9:00am–4:00pm
Tue 16 Jan 2018, 9:00am–4:00pm

Where: Fairbairn Functions Centre, 49 Laverton Avenue, Majura, ACT

Restrictions: All Ages

Ticket Information:

  • Student Ticket: $198.00
  • Student Ticket - 2 or more children: $176.00
  • Additional fees may apply

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Listed by: enquiriesw3l

Just as a builder plans before constructing, there must be design before coding. Teen Start-Up: Digital Design explores the ‘why’ rather than the ‘how’ when it comes to digital technology.

This 2-day innovation competition will challenge all our young problem-solvers, idea generators and creative thinkers to come up with ways of solving real world problems using digital technology. Whether your child’s passion is technology or creativity this school holiday program will encourage them to be curious, use their imagination and think critically about the world around them.

It is a great opportunity to meet local entrepreneurs and subject matter experts and explore how different kinds of technology can be applied to everyday life in innovative and creative ways. From self-driving cars and virtual reality in mental health; to using games to make learning fun and augmented reality to explore urban landscapes—we will look at how digital design can solve some of the problems this generation will face in the future.

During the two-day program, students will have the opportunity to:

- Invent, explore and come up with their own designs to solve everyday problems
- Meet entrepreneurs using technology to innovate
- Collaborate and form teams
- Complete challenges
- Present their ideas
- And win!

The program is suitable for students aged 12–16 years (no technology or coding ability is required). Students may enter as teams or individuals.

Day 1 (Monday):
Blockchain, Bitcoin and Social Innovation (Critical Thinking Challenge)
Augmented Reality (Problem-Solving Challenge)
The Internet of Things (Communication Challenge)

Day 2 (Tuesday):
Gamification (Creative Thinking Challenge)
Artificial Intelligence (Critical Thinking Challenge)
Serious Games and Virtual Reality (Idea Generation Challenge)